What's
New In The Year 2003? |
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Tuesday, November 04, 2003 by
Slot Zero |
- I've put up a second development server
just for custom maps to test my custom map code. There are 90 maps
in the rotation but I will be adding more maps over time. For the
maps and server details, click
here.
- Added custom map support with
enhanced voting capability! Server Ops need only edit 1 file
to load custom maps on the server and have them included in the
rotation and custom map menu.
- Many of the client console commands
work on the server console! Commands like last, show-settings,
and even the map names work directly from the server console.
- Enhanced level voting! Type
the map name you want to vote for instead of picking a random one.
- New weapon and alternate for
single-shotgun; Tornados! Feature request from Baker.
- Added 5 new runes; super blue stuff,
blizzard, thor, sniper, and sonar. (Many more to come!)
- Added custom spawn spots for some
levels.
- Some exit teleporters transport you
to other locations.
- Added practice mode (currently admin
changeable only).
- Added GL spam protection (currently
only for use with practice mode).
- Your current ammo is properly
displayed when picking up a weapon that you are yielding and is also
your current best-weapon.
- Shamblers no longer attack you while
they are frozen.
- The "last" command was
increased from listing 7 players to 10.
A lot of these changes are
documented in greater detail on the Developers Discussion of the Rune Central
Forums.
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Saturday, October 4, 2003 by
Slot Zero |
The development server has a new IP!
quake.shmack.net
/ 69.64.35.230
If you attempt to connect the old IP,
it will forward you to the new server.
Would you like to run your own Quake
server? It's cheaper than you think!
www.essentrix.net
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Thursday, September 25, 2003 by
Slot Zero |
I'll be adding
more runes and weapons to the Rune Quake development server over the
next few weeks. If you see me on the server, stop in and say
hello; chances are I've added something new and need help testing.
quake.shmack.net
/ 69.12.84.53
If you find a bug or would like to make
a suggestion, please feel free to e-mail me or post your message on the Rune
Central Forums.
In addition, check out Baker's new documentation
projects.
tech.runecentral.com
and hypergate.runecentral.com
Thank you Baker!
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Wednesday, July 16, 2003 by
Slot Zero |
Official version 0.9 released, get it here.
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Thursday, July 03, 2003 by
Slot Zero |
- Typing "last" on the
development server will provide a list of the last 7 players to
disconnect and at what time they did so.
- The gold key, which indicates when a
rider is present, should work normally.
- You can preserve self health without
being in team mode. [Idea from Shmack]
- The thinks for gravity and repulsion
use a constant value instead of using sys_ticrate. This saves
you the trouble of having to adjust their values every time you
change the tick.
Have a great Fourth of July weekend!
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Sunday, April 27, 2003 by
Slot Zero |
- I added a "basic rune"
option. This option allows only the four basic runes to be
present. The four runes are: strength, regeneration,
resistance, and haste. [Idea from Shmack]
- You can force the maximum number of
traps a player can set per rune. This is useful if your server
has a 0 drop delay and many runes. For example, if a player
picks up the ice traps, lays six traps, deletes the rune and picks
up the ice traps again; she won't be able to place anymore ice traps
until the original ones expire. [Idea from Mr.
Happy]
- In Quakeword, the phoenix rune
causes problems in a number of ways. In order to minimize
these effects, the phoenix rune works just like the original
Artifact phoenix. [Suggestion from Mr.
Happy]
- When a server is in Team Mode, the
ice trap particles (normally all blue) will contain a hint of the
players skin color.
- You can no longer change your shirt
color when teams are enforced.
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Friday, April 18, 2003 by
Slot Zero |
Snapshot version 0.8 released, get it here.
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Sunday, April 13, 2003 by
Slot Zero |
I've decided to bite my lip and
continue to keep the Quake and Quakeworld sources merged. I've
already updated the development Quakeworld server with the latest
changes, so expect a snapshot release soon.
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Tuesday, April 08, 2003 by
Slot Zero |
- Alternate weapons no longer cycle
when you use impulse 10 or impulse 12 (cycle weapons up or
down). To permit them, I added a new command,
cycle-alternates.
- I fixed a bug with the recall rune
reporting to riders a false reading when the rune-tell command is
used.
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Sunday, March 30, 2003 by
Slot Zero |
I realize now that I didn't point out a
few things that I should have at the release of snapshot version 0.7.5.
- Releases will no longer contain the
Quakeworld source. Official release 0.6 is the last version
where the sources are merged.
- The mod will only compile with qccx
1.0 and frikqcc 2.5. Both of these are available on the ftp
site. I doubt I will support frikqcc versions later than 2.5
due to compatibility issues.
Additionally, Dr. Gibbs from The
Deathmatch Zone has written a review about Rune Quake. Check it
out here.
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Tuesday, March 25, 2003 by
Slot Zero |
The mysql daemon was down for a good
portion of the day preventing access to the message board. Thanks
to everyone who reported the problem.
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Sunday, March 16, 2003 by
Slot Zero |
Snapshot version 0.7.5 released, get it
here.
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Saturday, March 08, 2003 by
Slot Zero |
The forums are active and are at a new
location,
http://forums.runecentral.com/
The old forums are also active and
available for viewing only,
http://forums.runecentral.com/cgi-bin/messageboard/
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Thursday, March 06, 2003 by
Slot Zero |
My host account is setup, please allow
time for me to restore all of the sections of the site.
I'm offering,
- runequake.com/runecentral.com e-mail
aliases
- runequake.com/runecentral.com pop
accounts
- runequake.com/runecentral.com quake
related web space
- runequake.com DNS entries
(forwards forwardname.runequake.com to your ip or
DNS)
- runecentral.com subdomains pointing
to web space
(forwards foldername.runecentral.com to web
folder (limited))
for free! If you're interested, e-mail
me. This offer is open to Rune Quake related participants only.
Also, if you're e-mailing me with
expectations of a reply, please make sure you include a working reply
address or I can not help you.
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Thursday, February 27, 2003 by
Slot Zero |
I moved the bulk of the runequake.com
site to a temporary location but I didn't include the ftp server or
message board. To access these portions (until Monday, March 3rd), force
runecentral.com in the address bar. Both runequake.com and
runecentral.com should be restored to normal operation later next week.
Sorry for the inconvenience!
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Wednesday, February 26, 2003 by
Slot Zero |
The hosting package for runecentral.com
has been scheduled for termination on Monday, March 3rd. It's
possible that several days will pass until it is active again under a
new host. I'm going to point runequake.com to a status page until
my new host account is setup.
Sorry for the inconvenience!
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Friday, February 21, 2003 by
Slot Zero |
- There's a new vote option:
vote-hook.
- I reinstated vote-team on the
development server.
- The vote-hook and vote-team setting
will reset to off when the server is empty and process_cvars() is
called (within 2 minutes).
- You no longer cloak while continuously
firing the nail or lightning gun.
- The admin menu has been
restructured.
- The mod can detect when the ProQuake
server detects a QSmack client.
- Many internal changes (qccx
related).
- The web site hasn't moved yet and
should be moving by the end of this week.
- I'll start releasing snapshots in
March.
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Sunday, February 16, 2003 by
Slot Zero |
I registered channel #runequake on
GamesNET IRC. You can access it with any IRC client (i.e. irc,
mIRC, Trillian). If you're new to IRC and don't want to bother
installing another piece of software, you might want to try GamesNET's
Java Chat client located here.
For more information and support about GamesNET, click
here.
Note: The Java Chat client didn't work
for me in Netscape 4.8.
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Saturday, February 08, 2003 by
Slot Zero |
Sometime this month I'll be moving the
runequake.com web site to a new host. You may experience some down
time when trying to reach _any_ of the subdomains associated with
runequake.com (i.e. quake.runequake.com). If this occurs, you can
substitute runequake.com with runecentral.com as it will remain hosted
until runequake.com is set up correctly.
Those of you who I am not in contact
with regularly that use the runequake.com e-mail alias or DNS entry
should contact me if you wish to continue using them. If you do
not have an e-mail alias or DNS entry but would like to create one,
information will be available after the move.
Sorry for the inconvenience!
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Wednesday, January 15, 2003 by
Slot Zero |
Since the separation of the poq and qw
sources, I haven't been releasing any of my changes in the form of
snapshots. Most of these changes haven't had any direct affect on
game-play, which is why I haven't been making game related news entries
either. I will change the version number on the development server
to indicate my progress though, so expect a release as this number nears
one (0.8+).
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Wednesday, January 01, 2003 by
Slot Zero |
Happy New Year Everyone (Deja vu?!)
The development
server is up at
quake.shmack.net
::
69.12.4.244
Equipment and bandwidth provided by www.essentrix.net.
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[2002]
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