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 Post subject: Rune Quake Rocket Arena spawning problem
PostPosted: Fri Jul 07, 2006 10:26 am 
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Joined: Sat Jun 19, 2004 3:42 pm
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Location: Croatia
i was working on jackhammer's new server and while playing rocket arena we discovered a big flaw in the spawning code. players spawn at info_teleport_destination in RA maps and if a player is standing in the spot or near it the find_spawn_point_class function will reject the spot and stick the player in the observer lounge.

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PostPosted: Fri Jul 07, 2006 12:55 pm 
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Location: New Jersey, USA
What map(s)?

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PostPosted: Fri Jul 07, 2006 1:06 pm 
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the ones that have only one info_teleport_destination.
i've seen it happen on aqua_ra2 and bbarena2

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PostPosted: Fri Jul 07, 2006 2:05 pm 
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The problem is the level only has one spawn spot for two players. You need to add another info_teleport_destination somewhere in the arena. The code I use to add stuff to the level, place_my_items(), is called in StartItem(), but since there are no items to spawn, it will never get called. On some arena maps though, there is item_arena_rune(), which I used to fix other maps with this problem. bbarena2 isn't one of those levels and I guess I just put off fixing it.

Please let me know of any other maps you encounter this problem in so I can add an extra spawn spot.

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