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 Post subject: Possible Vamp Bug?
PostPosted: Mon Mar 02, 2015 4:19 pm 
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deadzone.runecentral.com
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Joined: Sat Mar 08, 2003 5:27 am
Posts: 102
Location: Ontario, Canada
Dunno if this is a bug or a feature but, last night while EZJack and I were mixing it up, we both had the Vampire Rune and had grappled each other while blasting each other with rockets. It was funny as all get out cos both of our health stayed exactly the same and it didn't stop until someone else came along and stuck a rocket or two up our wazzoo's.

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 Post subject: Re: Possible Vamp Bug?
PostPosted: Tue Mar 03, 2015 10:54 pm 
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Joined: Fri Mar 07, 2003 7:41 pm
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Location: New Jersey, USA
I suppose it makes sense. Tested this with Zop and confirmed health stays the same when both hooked. Testing with RL was a bit deadly but when using nailgun we both kept our health. Pretty funny.

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 Post subject: Re: Possible Vamp Bug?
PostPosted: Wed Mar 04, 2015 1:15 am 
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deadzone.runecentral.com
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Joined: Sat Mar 08, 2003 5:27 am
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Location: Ontario, Canada
It really was funny to see and would probably only happen once in a blue moon. I know Jack and I had a pretty good laugh when it happened, so me thinks it's more of a feature than a bug. :D

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 Post subject: Re: Possible Vamp Bug?
PostPosted: Thu Mar 05, 2015 11:26 pm 
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Location: Palm Desert, CA
I would have bet $20 it was impossible, since I thought a Vamp couldn't steal health from another Vamp... but it turns out they can. Knowing what I know now, I couldn't say if it SHOULD work out like it does. In that situation, the two vamps get a sort of tug-of-war battle, trying to damage the other vamp faster- which I think is amusing.

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