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qrack bug http://runequake.com/forums/viewtopic.php?f=9&t=973 |
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Author: | RocketGuy [ Fri Nov 11, 2005 9:20 am ] |
Post subject: | qrack bug |
Qrack site wrote: support for 32bpp at ALL resolutions E:\quake\glQrack.exe -width 1024 -height 768 -bpp 32 wrote:
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Author: | Coaster [ Fri Nov 11, 2005 11:53 am ] |
Post subject: | |
the proper error informs you that, qrack does not support! = [ he would be 768? |
Author: | yellow#5 [ Fri Nov 11, 2005 2:42 pm ] |
Post subject: | |
I used to play at 1028x768x32 in qrack all the time, recently I've been using 16bpp for better fps with my crappy radeon 7200. I just tested it with latest qrack, and I still don't get that error.... |
Author: | Canadian*Sniper [ Fri Nov 11, 2005 5:21 pm ] |
Post subject: | |
Rook also told me that ATI Catalist won't do it, but I think that was just a loisy cover up hehe |
Author: | sputnikutah [ Fri Nov 11, 2005 10:46 pm ] |
Post subject: | |
Ill look into it, since in the code to enable ALL VID MODES at 32bit is 1 value, it might be restricted in the software, not the driver. Same for joequake: #define MAX_MODE_LIST 128 I think i screwed something up adding support for widescreens :O |
Author: | RocketGuy [ Sat Nov 12, 2005 10:58 am ] |
Post subject: | |
Canadian*Sniper wrote: Rook also told me that ATI Catalist won't do it, but I think that was just a loisy cover up hehe
i got nvidia anyway |
Author: | sputnikutah [ Sat Nov 12, 2005 2:34 pm ] |
Post subject: | |
Ya rock, I have nVidia also... somereason between 1.52, and 1.53 i reverted this variable back to 128...ugh! changing it back to this value enables 1024x768x32 etc.. #define MAX_MODE_LIST 600//R00k was 30 now support 32bit at all resolutions! I'll have to post an update today for you to download. |
Author: | RocketGuy [ Sat Nov 12, 2005 6:27 pm ] |
Post subject: | |
sputnikutah wrote: Ya rock, I have nVidia also...
somereason between 1.52, and 1.53 i reverted this variable back to 128...ugh! changing it back to this value enables 1024x768x32 etc.. #define MAX_MODE_LIST 600//R00k was 30 now support 32bit at all resolutions! I'll have to post an update today for you to download. ok, thanks. let me know when its there. |
Author: | RocketGuy [ Sun Nov 13, 2005 6:25 am ] |
Post subject: | |
well i tried getting the source and doing this myself but i get an error when compiling .s files. MASM : fatal error A1017: missing source filename any info on this? (i'm using visual studio .net 2003) |
Author: | RocketGuy [ Sun Nov 13, 2005 12:35 pm ] |
Post subject: | |
RocketGuy wrote: well i tried getting the source and doing this myself but i get an error when compiling .s files.
MASM : fatal error A1017: missing source filename any info on this? (i'm using visual studio .net 2003) nevermind, did it myself |
Author: | yellow#5 [ Wed Nov 16, 2005 4:46 am ] |
Post subject: | |
Well I just installed my new geforce 4 ti today, and now I get this error |
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