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Couldn't load gfx.wad... What? http://runequake.com/forums/viewtopic.php?f=9&t=718 |
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Author: | Fesknesse [ Fri May 20, 2005 9:45 am ] |
Post subject: | Couldn't load gfx.wad... What? |
What does this mean? I was helped out in another topic to get my Linux version of joequake work, i've fixed the fmod issue, but now the game tells me: Couldn't load gfx.wad... What is this? How to get around it? |
Author: | 13Homer [ Fri May 20, 2005 11:10 am ] |
Post subject: | Re: Couldn't load gfx.wad... What? |
Try this: 1. directory structure should be: ...quake [MAIN DIR] - name does not matter ......joequake [SUBDIR] ......id1 [SUBDIR] ......joequake.glx [EXEC] 2. run joequake from main quake directory 13Homer |
Author: | Fesknesse [ Sun May 22, 2005 9:36 am ] |
Post subject: | |
Okay, i have the directory structure that you talk about, acctully, i've installed quake on my sisters windows computer, and then i moved it to my linux comp through the network. So the directory structure should look the same. BUT. The game wont find the .PAK files located in /quake/id1 folder. The only way to get i work was to extract the .PAK files in the JoeQuake directory. This shouldn't be nesecary, right? Second, the keys §, wich i have bound to console, and öäå... Im useing a swedish keyboard, but öäå is the keys ' : [. Does this have something to do with the X- charset or something? Would be glad if anyone could help... P.S Getting JoeQuake working on Linux was harder than i thought, but i just have to get i working! |
Author: | Slot Zero [ Sun May 22, 2005 2:55 pm ] |
Post subject: | |
Rename the pak files so that all the letters are lowercase. pak0.pak pak1.pak |
Author: | Fesknesse [ Sun May 22, 2005 5:28 pm ] |
Post subject: | Tried thatone |
Yes, i've tried that too, but it seems like Joquake is just looking for data files in the Joequake Folder.. Wierd :S maybe if i rename Id1 to id1? That solved it all!! What an idiot i am! |
Author: | 13Homer [ Mon May 23, 2005 3:27 am ] |
Post subject: | |
Fesknesse wrote: Getting JoeQuake working on Linux was harder than i thought, but i just have to get i working! :lol:
Too many people have too similar problems running JoeQuake on Linux: fmod, glx. Maybe a little tutorial (step by step)... ? I'll try write something today and I'll post it somewhere tomorrow. |
Author: | Jozsef [ Mon May 23, 2005 4:07 am ] |
Post subject: | |
Quote: Getting JoeQuake working on Linux was harder than i thought, but i just have to get i working!
This is not on JoeQuake's end... |
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