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 Post subject: Noob questions about playing joeQuake GLX on Linux
PostPosted: Thu May 12, 2005 11:33 am 
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Joined: Thu May 12, 2005 11:25 am
Posts: 6
Hi everyone!

I have used JoeQuake before on windows, but a while ago i emigrated to linux. Now i want to use joequake again, to play quae on linux. I've understood that you need glx drivers, so i downloaded and installed these.

Nvidia-GLX drivers, and they work fine. But i have problems running JoeQuake.glx. When i try to klick on the "Joequake-glx.glx" it asks me wich program i want to open the file with.

Did i do something wrong? As i only intend to use JoeQuake.glx, i only installed glx. Do i have to install svga-lib as well? Im not very good alinux, to tell the truth, i really sucks, but i like it, and i want to use JoeQuake, because i just love it. It's by far the best source port for original quake.

Would be glad if anyone could briefly explain what i need to do, just to get things woking. Im running Simpy Mepis 3.3, it's based on Debian, they are pretty much the same.

Thanks for a great port Joe!


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 Post subject: Re: Noob questions about playing joeQuake GLX on Linux
PostPosted: Thu May 12, 2005 11:40 am 
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Joined: Mon Feb 16, 2004 9:09 am
Posts: 17
Location: Bristol, UK
Fesknesse wrote:
Hi everyone!

I have used JoeQuake before on windows, but a while ago i emigrated to linux. Now i want to use joequake again, to play quae on linux. I've understood that you need glx drivers, so i downloaded and installed these.

Nvidia-GLX drivers, and they work fine. But i have problems running JoeQuake.glx. When i try to klick on the "Joequake-glx.glx" it asks me wich program i want to open the file with.

Uh -- click in what? Nautilus or something.

Quote:
Did i do something wrong? As i only intend to use JoeQuake.glx, i only installed glx. Do i have to install svga-lib as well?

No.

Quote:
Would be glad if anyone could briefly explain what i need to do, just to get things woking. Im running Simpy Mepis 3.3, it's based on Debian, they are pretty much the same.

Thanks for a great port Joe!

I find quake much easier to deal with from the command line.

You need to have the data files from quake installed somewhere -- i.e. you have an 'id1' folder somewhere.

Bring up an xterm (or kterm or gnome-terminal or whatever) and cd to the directory containing the id1 folder. Unzip the joequake zip in the same folder :

$ unzip /path/to/joequake-v0.14DEV-linux.zip

then type:

$ ./joequake-gl.glx

and you should get going. You'll want to muck about with command line options some, but this should get you started.


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 Post subject: hmm
PostPosted: Thu May 12, 2005 12:25 pm 
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Joined: Thu Feb 03, 2005 5:30 am
Posts: 9
Location: Swe
I think what he meant was that he was trying to run the file from the filemanager...

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 Post subject: Yes
PostPosted: Thu May 12, 2005 12:28 pm 
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Joined: Thu May 12, 2005 11:25 am
Posts: 6
Yes, thats pretty much what i meant Kalasmannen.

I've tried to run joequake-gl.glx from the konsole, both as Su and as regular user, but it says something like: "permission denied".

What now?


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 Post subject: Re: Yes
PostPosted: Thu May 12, 2005 1:02 pm 
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Joined: Mon Feb 16, 2004 9:09 am
Posts: 17
Location: Bristol, UK
The filemanager? You say that likes there's only one ;)

Fesknesse wrote:
Yes, thats pretty much what i meant Kalasmannen.

I've tried to run joequake-gl.glx from the konsole, both as Su and as regular user, but it says something like: "permission denied".

What now?


Uh, you could post the exact error message :)

But try "chmod u+x joequake-gl.glx" first.


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 Post subject: hehe
PostPosted: Thu May 12, 2005 2:03 pm 
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Joined: Thu May 12, 2005 11:25 am
Posts: 6
Okay, that chmod command made me coma a bit closer... Now i get an error about fmod.. "/joequake-gl.glx: error while loading shared libraries: libfmod-3.73.so: cannot open shared object file: No such file or directory" I've downloaded libfmod.3.74.so, but where to place it?


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 Post subject: Re: hehe
PostPosted: Fri May 13, 2005 3:18 am 
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Joined: Tue Dec 09, 2003 5:49 am
Posts: 27
Location: Poland (Warsaw)
Fesknesse wrote:
Okay, that chmod command made me coma a bit closer... Now i get an error about fmod.. "/joequake-gl.glx: error while loading shared libraries: libfmod-3.73.so: cannot open shared object file: No such file or directory" I've downloaded libfmod.3.74.so, but where to place it?

Try /lib or /usr/lib (there's a planty of *.so files).
And execute this:
Code:
ln -s libfmod.3.74.so libfmod.3.73.so

JoeQuake was compiled against 3.73 version, it's a "wrapper".

13Homer

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