Rune Central
http://runequake.com/forums/

new version released - 18/09/04
http://runequake.com/forums/viewtopic.php?f=9&t=514
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Author:  Jozsef [ Sat Sep 18, 2004 3:03 pm ]
Post subject:  new version released - 18/09/04

just for letting you know.
mainly for linux fans.

Author:  Tribal [ Sun Sep 19, 2004 1:44 am ]
Post subject: 

REALLY AMAZING STUFF, DUDE!!!

that vertexlight thing add so much to models that i have no words to thank you!!!

I took some screenshots to show everybody how the models looks with this new vertex-thing:

here is a grunt in shadows:
http://i.domaindlx.com/tribalforces/joe ... ertex1.jpg

a fiend semi-lighted:
http://i.domaindlx.com/tribalforces/joe ... ertex2.jpg
http://i.domaindlx.com/tribalforces/joe ... ertex3.jpg

and a scrag semi-in-shadow:
http://i.domaindlx.com/tribalforces/joe ... ertex6.jpg

look how smooth the shadows are in this shambler:
http://i.domaindlx.com/tribalforces/joe ... ertex4.jpg
http://i.domaindlx.com/tribalforces/joe ... ertex7.jpg
http://i.domaindlx.com/tribalforces/joe ... ertex8.jpg

and now he gets colored by the blue light from his charge:
http://i.domaindlx.com/tribalforces/joe ... ertex5.jpg

and by the red light from rockets:
http://i.domaindlx.com/tribalforces/joe ... ertex9.jpg

thank you again, man!!!
this release rocks!!!

Author:  Capt. Howdy [ Mon Sep 20, 2004 2:30 am ]
Post subject: 

Very nice.
Have you tried EZquake yet? http://sourceforge.net/project/showfile ... _id=117445
It uses cvars
gl_lightning_size # //1-X
gl_lightning_sparks # //0-X
to adjust the Amfquake LG bolt.

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