Rune Central

The Official Rune Quake Message Board
It is currently Mon Dec 23, 2024 3:32 pm

All times are UTC - 5 hours [ DST ]




Post new topic Reply to topic  [ 5 posts ] 
Author Message
 Post subject: MD2 support???
PostPosted: Thu Sep 16, 2004 2:30 pm 
Offline

Joined: Sat Jul 31, 2004 1:33 am
Posts: 17
Everytime i try to load my mod (wich has md2 models) i get this error:
Mod_LoadBrushModel: progs/***.md2 has wrong version number (844121161 should be 29)

(*** is the name of any model that i want to load :P)

what is happening here?
Joequake doesnt have md2 support?


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Thu Sep 16, 2004 11:42 pm 
Offline
quake.intertex.net
User avatar

Joined: Sat Nov 15, 2003 7:39 pm
Posts: 243
Location: Kansas City!
i dont think so...

doing a "find in all files" search in my source i come up empty for md2

i'd rather see md3, but md2 should be easier to implement...?


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Fri Sep 17, 2004 2:41 pm 
Offline
User avatar

Joined: Fri Oct 24, 2003 2:09 pm
Posts: 252
Location: Hungary
well, md2 isn't as popular as md3, but ATM I'm not planning to add any of them.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Fri Sep 17, 2004 9:26 pm 
Offline
quake.intertex.net
User avatar

Joined: Sat Nov 15, 2003 7:39 pm
Posts: 243
Location: Kansas City!
I agree with Joe, this engine isnt the all under the sun gimme a piece of the pie!

for god's sakes, Joe has really done a Great job in bringing this engine to light!

ok no im not barking at you Trib!

But i wanna take a minute to Acknowlege Joe's effort, KUDOS! damnit!
:)

Yet, in the meantime, im trying to add md3 and md2 support to my jqpro (why?! who knows)

Tib, maybe u can have a *special* compile to support your mod?!!
(edit: ok maybe i had too many beers:P)


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Sun Sep 19, 2004 1:35 am 
Offline

Joined: Sat Jul 31, 2004 1:33 am
Posts: 17
i dont really like md2 models, anyway :lol:
in fact, i hate those jelly-like-monsters...

I'll make my mod with mdl models only (this way i fell more "oldschool")!

thanx :D


Top
 Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 5 posts ] 

All times are UTC - 5 hours [ DST ]


Who is online

Users browsing this forum: No registered users and 7 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB® Forum Software © phpBB Group