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upcoming stuff - I decided ATM http://runequake.com/forums/viewtopic.php?f=9&t=328 |
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Author: | Jozsef [ Thu Nov 20, 2003 9:23 am ] |
Post subject: | upcoming stuff - I decided ATM |
- restore previous automatically execing quake.rc at the beginning. - add map groups folder. - add CTRL+V into the console. - add QMB particles configuration submenu in video options menu. - get "writeconfig" command to save ALL cvars into a .cfg file. Satisfied? - upload joequake_wad.zip *sigh* - receiving positive feedback at RuneCentral ehh ehh and MORE!!! ohh, and the release date.... dunno. "when it's done" cheers |
Author: | Chuck [ Thu Nov 20, 2003 10:57 am ] |
Post subject: | |
Quote: upload joequake_wad.zip
Lol, I feel for you. |
Author: | dodada90 [ Thu Nov 20, 2003 5:32 pm ] |
Post subject: | |
that all sounds GREAT! i cant wait *sooo happy you took my ideas* and umm "joeq_wad.zip" is uploaded i would guess its the same as "joequake_wad.zip" right? cos thats what i've been using, i just copyed the link and pasted it into IE with "joeq_wad.zip" as the file.. i forget how i found that.. i just HAD the file from awhile ago when i was downloading every Quake port i could.. tho i didnt get to JoeQuake untill a few weeks ago.. and dame is it the best!!! thanks for all the fun i've had/will have with Quake/JoeQuake.. YOU RULE |
Author: | suicidal [ Thu Nov 20, 2003 10:43 pm ] |
Post subject: | |
"- add CTRL+V into the console. " yesssssssssss!!!!!!!!! |
Author: | Jozsef [ Fri Nov 21, 2003 3:07 pm ] |
Post subject: | |
Nah, joeq_wad.zip is an old file, this newer is a _complete_ wad pack with all HUD images needed. Some of them made by me, and the rest by others I found over the net. If you can/wish to make better/other ones, feel free, It's highly appreciated. oh btw, It's uploaded now http://delfin.unideb.hu/~sj0002/joequake_wad.zip |
Author: | toyo_mr2 [ Fri Nov 21, 2003 6:07 pm ] |
Post subject: | |
With the new HUD wad and cl_sbar set to 1 (original HUD), the ammo count is drawn over the older number. toyo |
Author: | sputnikutah [ Fri Nov 21, 2003 10:31 pm ] |
Post subject: | |
ah sweet can you comment //joe (v14) version on your new changes? ah i know it might be only for any1 like me modifying code after 13 but.. ill have to send u my 13dev source that has the freelook code for demo viewing hmm btw i tried to fix that flame0 bug but ended up wrecking it what exactly did u do to fix that bug? |
Author: | Jozsef [ Sat Nov 22, 2003 3:51 pm ] |
Post subject: | |
I made a new torch model by myself, with removing the yellow flame triangles from the original (now, that finally the Quake Model Editor isn't shareware any more). I will send you a mail about the exact modifications. oh btw, recently I'm getting JoeQuake to cooperate with Nehahra, so prepare for an upcoming Nehahra-JoeQuake in the near future. If you dunno what's Nehahra, go here: http://www.planetquake.com/nehahra/ |
Author: | sputnikutah [ Sat Nov 22, 2003 9:53 pm ] |
Post subject: | |
#1, OMG QME isnt shareware anymore?! FREEWHERE ?!! hehe #2, OMG! Neherablahblah?! um, waith thats something else. but still i know what your talking about and that will be cool! |
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