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Maps Menu http://runequake.com/forums/viewtopic.php?f=9&t=264 |
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Author: | IEEE 802.11 [ Tue Oct 28, 2003 6:56 pm ] |
Post subject: | Maps Menu |
I was just admiring how you setup the demos menu and I love the way you can browse for the demos and play them. Would it be possible to create a maps menu using the same concept? |
Author: | Jozsef [ Thu Oct 30, 2003 2:38 pm ] |
Post subject: | |
Of course, It doesn't take much work to do that. I personally prefer using the console instead of the menu. Parameter completion really helps alot and provides a pretty pleasent way to load demos, maps, images etc. everything you just wish. But if you wish to get another menupoint for loading maps, I can do it for you. |
Author: | IEEE 802.11 [ Thu Oct 30, 2003 3:59 pm ] |
Post subject: | |
Well my main reasoning is that I deal with alot of new maps and they sometimes have complicated names/numbers that are hard to remember, and I have over 200 maps. |
Author: | Jozsef [ Fri Oct 31, 2003 2:57 pm ] |
Post subject: | |
I have over 300 I won If you type for example "map *" in the console, you'll get a list of all available maps (the ones inside id1/maps folder + the ones inside .pak files also). If you type "map e1" then you'll get a list of all maps that starts with "e1", like e1m1, e1m2, etc. That's what parameter completion all about. But I know. A nice menu is even more pleasant. |
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