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Skybox question http://runequake.com/forums/viewtopic.php?f=9&t=1054 |
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Author: | LockNLoad [ Sun Feb 05, 2006 12:44 am ] |
Post subject: | Skybox question |
I just wanted to know if there was a way where skyboxes can automatically load on certain maps when you switch to them. I tried making res files but that didn't work. right now I just have "loadsky dmcw" on my autoexec, but I want to make it so that I can load certain skies on maps without manually doing it. Any help would be much appreciated. |
Author: | Baker [ Sun Feb 05, 2006 3:38 am ] |
Post subject: | |
To the best of my knowledge, there isn't a way to do that. |
Author: | aguirRe [ Sun Feb 05, 2006 4:15 am ] |
Post subject: | |
Several other engines support the "sky" key in map worldspawn, which will then load the specified skybox at loadtime. |
Author: | yellow#5 [ Mon Feb 06, 2006 4:05 am ] |
Post subject: | Re: Skybox question |
LockNLoad wrote: I just wanted to know if there was a way where skyboxes can automatically load on certain maps when you switch to them.
this is something i requested r00k put in qrack about 6 months ago. i think he's planning on doing it at some point |
Author: | Canadian*Sniper [ Mon Feb 06, 2006 4:29 am ] |
Post subject: | |
what do you guys have against the trippy purple clouds? |
Author: | sputnikutah [ Tue Feb 07, 2006 10:46 pm ] |
Post subject: | |
Yes, Yellow requested "map-named" skybox loading, but after adding r_skyscroll i just got real lazy with skys IMHO r_skyscroll looks more real than some 16bit png image of the sky that looks like the wallpaper of my dentists waiting room |
Author: | yellow#5 [ Wed Feb 08, 2006 1:38 am ] |
Post subject: | |
so, you're just not gonna add it now!? what about my other 517 feature requests? are you just not gonna add them either!? |
Author: | Canadian*Sniper [ Wed Feb 08, 2006 4:12 am ] |
Post subject: | |
I'm sure he would be most ablieged if you added a little mula with those requests ^^ |
Author: | sputnikutah [ Wed Feb 08, 2006 10:59 am ] |
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Well, I'll have thursday off to tinker with the code some. My brain only has 256kb so the other 261 feature requests got lost in the buffer overload. |
Author: | sputnikutah [ Thu Feb 09, 2006 9:54 am ] |
Post subject: | |
ok Done. I'll release an update soon! New cvar: R_MAPNAME_SKYBOX (0 | 1) Setting this value to 1 will tell the client to use the MAPNAME as the variable for r_skybox. your skybox files need to include the sufix "rt", "bk", "lf", "ft", "up", "dn" for each map u wish to "force" a skybox for example: To force a skybox for map DM3... c:\quake\qrack\textures\env\dm3rt.png c:\quake\qrack\textures\env\dm3bk.png c:\quake\qrack\textures\env\dm3lf.png c:\quake\qrack\textures\env\dm3ft.png c:\quake\qrack\textures\env\dm3up.png c:\quake\qrack\textures\env\dm3dn.png also setting r_skybox "mysky" in your cfg will set the initial skybox As u go from map to map, if you dont have skybox images for a particular map it uses your default value, or the last loaded skybox.. |
Author: | RocketGuy [ Thu Feb 09, 2006 1:14 pm ] |
Post subject: | |
sounds good! |
Author: | yellow#5 [ Thu Feb 09, 2006 6:19 pm ] |
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