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weapon-toggles http://runequake.com/forums/viewtopic.php?f=3&t=1730 |
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Author: | mindzx [ Wed May 27, 2015 9:05 pm ] |
Post subject: | weapon-toggles |
weapon-toggle , remember that shit mindz. I even did that "mark this post" thing and can't seem to find it. Am I the only one who uses this thing? edit : MOTHERFACK THATS NOT THE COMMAND EITHER. edit+EDIT : WEAPON-TOGGLES : I need to tattoo that in my palm so I can just cheat sheet that shit 4 life |
Author: | Zop [ Fri May 29, 2015 2:06 pm ] |
Post subject: | Re: weapon-toggles |
I think you can add it to you autoexec, but as an alias. Runequake will have a connecting player run an alias called "init" a couple seconds after connecting, so if you define what "init" does preemptively in the autoexec: alias init weapon-toggles |
Author: | mindzx [ Sun Jun 07, 2015 12:19 am ] |
Post subject: | Re: weapon-toggles |
interesting so alias init "weapon-toggles;bind r rune-delete;bind space +hook" would work? |
Author: | Painkiller [ Sun Jun 07, 2015 7:46 pm ] |
Post subject: | Re: weapon-toggles |
mindzx wrote: alias init "weapon-toggles;bind r rune-delete;bind space +hook" You can't stack commands. There is, however, a nifty-keen RuneQuake wait thingy called "w5" that you can try adding to it. Dunno if it'll work as you hope but give it a try:would work? Code: alias init hud-toggle;w5;weapon-toggles;
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Author: | mindzx [ Mon Jun 15, 2015 8:07 pm ] |
Post subject: | Re: weapon-toggles |
I did alias init weapon-toggles;bind r rune-delete;bind space +hook connected and everything worked!! I do not know what you meant by stack commands. Thanks to everyone though, I will no longer have to manually enter in those 3 things when I show up to shmack |
Author: | Slot Zero [ Tue Jun 30, 2015 6:27 pm ] |
Post subject: | Re: weapon-toggles |
What he means is that if you try and perform several server side commands without using multiple 'wait's, only the most recent command will work. Example alias init "weapon-toggles;show-players;show-riders" The above will more than likely only result in one of the server commands being performed as only 1 command can be processed each tick. The alias 'w5', combines 5 waits, which will allow the server enough time to process the next command. alias init "weapon-toggles;w5;show-players;w5;show-riders" Since your alias contains 1 server command and the rest client side commands, you won't run into that problem. |
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