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ProQuake 4.44: Massive FPS gain ... http://runequake.com/forums/viewtopic.php?f=3&t=1563 |
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Author: | Baker [ Fri Jul 16, 2010 9:19 am ] |
Post subject: | ProQuake 4.44: Massive FPS gain ... |
ProQuake 4.44: Download | Site - Massive frames per seconds gain in glpro. - Massive frames per seconds gain in dx8pro (DirectX equivalent of glpro; almost as fast as glpro). - Contrast support even in wqpro (type, say, "contrast 2" in the console. Default 1.) - Optional animation smoothing in all versions (type r_interpolate_animation 1 and r_interpolate_transform 1). - Can play multimap demos ... like if you start recording a demo on e1m1 and stop on e1m7 it can play back the whole thing. - scr_autoid shows player names above their heads in demo playback. - Waterline rendering fix in glpro/dx8pro. - For the several other improvements and bug fixes, see the site or the changelog. Optional overbright support - gl_overbright 1 in console |
Author: | Slot Zero [ Fri Jul 16, 2010 2:40 pm ] |
Post subject: | Re: ProQuake 4.43: Massive FPS gain ... |
This update is AWESOME. I was only able to get about 15 FPS with GLQuake on my 486 IBM PC, but now I'm getting 4000 FPS. Now THAT is massive. Thanks! |
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