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new qrack
http://runequake.com/forums/viewtopic.php?f=3&t=1059
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Author:  sputnikutah [ Thu Feb 16, 2006 6:21 pm ]
Post subject:  new qrack

New Qrack release...
http://www.quakeone.com/qrack/

#
Realtime model replacement for CTF flags, from keys to 3wave flag model!
Use cl_teamflags 0/1 to toggle.
#
Added r_mapname_skybox 0/1 .
Automatically uses mapname as the skybox, for each map.
#
24bit skins for players, using cl_teamskin 0/1
(see pak file link above..)
#
Added value 2 for r_celshading, smoother texture.
#
Reduced heapspace default back to 16mb from 64mb
use PRINTHUNK in console to test your heapspace.
#
Set default refresh rate to 60 to fix Fullscreen DIB error on flatpanel and Laptop displays

enjoy :)

Author:  RocketGuy [ Fri Feb 17, 2006 11:23 am ]
Post subject: 

great :D ! but tell me, why do you never update source?

Author:  sputnikutah [ Fri Feb 17, 2006 1:12 pm ]
Post subject: 

i should do that but just havent gotten around to packaging all the stuff
up. I'll post an updated source..sometime today

Author:  RocketGuy [ Fri Feb 17, 2006 4:53 pm ]
Post subject: 

wtf... i get: "Mod_Extradata: caching failed" real often...

Author:  sputnikutah [ Sat Feb 18, 2006 5:01 am ]
Post subject: 

hmm woods had that problem too, not sure if its custom models doing that.
I honestly dont gett hat error with either .mdl nor md3 models ill have to debug that some more

Make sure you are using the NEW pak0.pak in the full install
theres a flag.mdl in there if u dont have already...

Author:  RocketGuy [ Sat Feb 18, 2006 7:33 am ]
Post subject: 

could it be:
sputnikutah wrote:
Reduced heapspace default back to 16mb from 64mb

Author:  sputnikutah [ Sat Feb 18, 2006 5:40 pm ]
Post subject: 

maybe if your using custom models ie MD3's

Author:  RocketGuy [ Sat Feb 18, 2006 5:50 pm ]
Post subject: 

yes, my axe is md3. why not change that back to 64 mb?

Author:  sputnikutah [ Sat Feb 18, 2006 7:44 pm ]
Post subject: 

hehe its only a default setting, you can use -mem 64 on the command line
to use more. the command HUNKPRINT can show u how much u use for the heapsize, after a map is loaded, if your favorite map is DM3 then u dont need as much. :) I reverted it back cause i felt it forced alot of laptop/low end desktop users to the optimal settings instead of the streamline...

____________________
My system:
2.10 Ghz AMD Sempron
512MB ram
Windows XP SP2
Nvidia GeForce6600GT
________________________

Author:  RocketGuy [ Sun Feb 19, 2006 6:27 am ]
Post subject: 

ok, -mem 64 helps.
also:
qrack wrote:
Unknown command "hunkprint"

Author:  sputnikutah [ Mon Feb 20, 2006 1:28 pm ]
Post subject: 

Whoops my bad,

PRINTHUNK

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