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Rune Quake coop
http://runequake.com/forums/viewtopic.php?f=2&t=456
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Author:  RocketGuy [ Sun Jun 20, 2004 5:54 am ]
Post subject:  Rune Quake coop

yo quakers!
im new to this forum.

im a quakeC developer, me and my friends like coop so ill try to make Rune-Quake coop.

I'll do some modifications to the runes(for example Pet-Shambler to attack monsters, not players) and to the monsters.

If anyones interested id like some feedback :).

Author:  toyo_mr2 [ Sun Jun 20, 2004 6:50 pm ]
Post subject: 

Interesting idea, but you'll have to greatly increase the monster AI for your mod to have legs.

toyo

Author:  RocketGuy [ Mon Jun 21, 2004 2:35 am ]
Post subject: 

I'm already working on it. :)

Author:  RocketGuy [ Thu Jun 24, 2004 3:58 am ]
Post subject: 

The limited beta version is out.
Available only through email.
If anyone wants to see it send me a private message.

Author:  RocketGuy [ Fri Jun 25, 2004 11:13 am ]
Post subject: 

It is finished!
RuneQuake COOP 0.9 is out, fully playable!
Soon I hope it will be available for download.

Author:  RocketGuy [ Sun Jul 04, 2004 3:02 am ]
Post subject: 

RuneQuake COOP is now available for download from my page.

Author:  RocketGuy [ Sat Jul 10, 2004 3:16 pm ]
Post subject: 

im out of ideas for new monster weapons

if anyone cares to help me, post your ideas for weapons here

any help is appreciated!

Author:  RocketGuy [ Mon Jul 12, 2004 2:10 pm ]
Post subject: 

rq coop test server will be running on 66.117.216.78:26003 for the next 3 days, after that it will be taken out...

Author:  Chuck [ Wed Jul 14, 2004 1:51 am ]
Post subject: 

Nice! I tried it and enjoyed it. Any chance I can get the source to run on my server occasionally?

chuck@runequake.com

Author:  RocketGuy [ Wed Jul 14, 2004 1:07 pm ]
Post subject: 

sure, get the src from my page

http://www.planetquake.com/rocketguy/

Author:  toyo_mr2 [ Wed Jul 14, 2004 2:02 pm ]
Post subject: 

Unfortunately there wasn't a human player to coop when I tried it. How do you handle friendly fire damage? What do think about hurting your own health and/or armor when you hit a friend?

toyo

Author:  RocketGuy [ Thu Jul 15, 2004 9:38 am ]
Post subject: 

not bad idea toyo, but i already handled ff with "cant hurt other players can hurt yourself". BUT i could make the "mirror damage" as an option in admin menu

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