I used the quake.shmack.net:26001 server and changed the map to hip2m3. I get a hunk_malloc error 100% of the time when trying to use that map with GLProQuake 3.50.
Yes, I use zone -xxxx in my command line.
This is odd because I made a screenshot for this map on the custom map reference.
Also, HIPDM1 aka "The Space Map" to many BeatDown Players, gives a long list of mapping errors when GLProQuake loads the map. I will see if I am still able to play, I think I got kicked out the first time.
That map is great.
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