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Rune Quake Rocket Arena spawning problem http://runequake.com/forums/viewtopic.php?f=2&t=1168 |
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Author: | RocketGuy [ Fri Jul 07, 2006 10:26 am ] |
Post subject: | Rune Quake Rocket Arena spawning problem |
i was working on jackhammer's new server and while playing rocket arena we discovered a big flaw in the spawning code. players spawn at info_teleport_destination in RA maps and if a player is standing in the spot or near it the find_spawn_point_class function will reject the spot and stick the player in the observer lounge. |
Author: | Slot Zero [ Fri Jul 07, 2006 12:55 pm ] |
Post subject: | |
What map(s)? |
Author: | RocketGuy [ Fri Jul 07, 2006 1:06 pm ] |
Post subject: | |
the ones that have only one info_teleport_destination. i've seen it happen on aqua_ra2 and bbarena2 |
Author: | Slot Zero [ Fri Jul 07, 2006 2:05 pm ] |
Post subject: | |
The problem is the level only has one spawn spot for two players. You need to add another info_teleport_destination somewhere in the arena. The code I use to add stuff to the level, place_my_items(), is called in StartItem(), but since there are no items to spawn, it will never get called. On some arena maps though, there is item_arena_rune(), which I used to fix other maps with this problem. bbarena2 isn't one of those levels and I guess I just put off fixing it. Please let me know of any other maps you encounter this problem in so I can add an extra spawn spot. |
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