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 Post subject: Runequake Proquake server
PostPosted: Sun Sep 14, 2008 4:50 am 
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Joined: Wed Jun 11, 2008 6:23 am
Posts: 4
Hi,

I am currently in the process of setting up a Runequake Proquake server however I am experiencing some technical issues regarding this - can anyone please help?

at the moment I have proquake and runequake installed and can start the server, however on connecting with my proquake client I get:

Trying...

Connection Accepted

<Connected to ProQuake Server>

And it just hangs there... output on the server is as follows:

./sqpro -dedicated 16 -game runes -port 26000

FindFile: ./id1/gfx/pop.lmp

Playing registered version.

FindFile: ./id1/gfx.wad

Console initialized.

Security module initialized

UDP Initialized

Exe: 09:38:19 Sep 18 2002

8.0 megabyte heap

========Quake Initialized=========

Linux Quake -- Version 1.300

FindFile: ./id1/quake.rc

execing quake.rc

FindFile: can't find default.cfg

couldn't exec default.cfg

FindFile: ./id1/config.cfg

execing config.cfg

Unknown command "joystick"

Unknown command "m_side"

Unknown command "m_forward"

Unknown command "m_yaw"

Unknown command "m_pitch"

Unknown command "sensitivity"

Unknown command "lookstrafe"

Unknown command "lookspring"

Unknown command "cl_backspeed"

Unknown command "cl_forwardspeed"

Unknown command "_cl_color"

Unknown command "_cl_name"

Unknown command "_snd_mixahead"

Unknown command "bgmvolume"

Unknown command "volume"

Unknown command "gl_triplebuffer"

Unknown command "viewsize"

Unknown command "_windowed_mouse"

Unknown command "vid_stretch_by_2"

Unknown command "vid_config_y"

Unknown command "vid_config_x"

Unknown command "_vid_default_mode_win"

Unknown command "_vid_default_mode"

Unknown command "_vid_wait_override"

Unknown command "vid_nopageflip"

Unknown command "gl_subdivide_size"

FindFile: ./runes/autoexec.cfg

execing autoexec.cfg



SV_SpawnServer: Sat Sep 13 18:03:02 2008



FindFile: ./runes/progs.dat

FindFile: ./id1/maps/start.bsp

FindFile: ./id1/progs/armor.mdl

FindFile: ./id1/progs/backpack.mdl

FindFile: ./id1/progs/bolt.mdl

FindFile: ./id1/progs/bolt2.mdl

FindFile: ./id1/progs/bolt3.mdl

FindFile: ./id1/progs/end1.mdl

FindFile: ./id1/progs/end2.mdl

FindFile: ./id1/progs/end3.mdl

FindFile: ./id1/progs/end4.mdl

FindFile: ./id1/progs/eyes.mdl

FindFile: ./id1/progs/flame2.mdl

FindFile: ./id1/progs/gib1.mdl

FindFile: ./id1/progs/gib2.mdl

FindFile: ./id1/progs/gib3.mdl

FindFile: ./id1/progs/grenade.mdl

FindFile: ./id1/progs/h_player.mdl

FindFile: ./id1/progs/h_shams.mdl

FindFile: ./id1/progs/h_zombie.mdl

FindFile: ./id1/progs/laser.mdl

FindFile: ./id1/progs/lavaball.mdl

FindFile: ./id1/progs/missile.mdl

FindFile: ./id1/progs/oldone.mdl

FindFile: ./id1/progs/player.mdl

FindFile: ./id1/progs/quaddama.mdl

FindFile: ./id1/progs/s_bubble.spr

FindFile: ./id1/progs/s_explod.spr

FindFile: ./id1/progs/s_light.mdl

FindFile: ./id1/progs/s_light.spr

FindFile: ./id1/progs/s_spike.mdl

FindFile: ./id1/progs/shambler.mdl

FindFile: ./id1/progs/spike.mdl

FindFile: ./id1/progs/tarbaby.mdl

FindFile: ./id1/progs/teleport.mdl

FindFile: ./id1/progs/v_axe.mdl

FindFile: ./id1/progs/v_light.mdl

FindFile: ./id1/progs/v_nail.mdl

FindFile: ./id1/progs/v_nail2.mdl

FindFile: ./id1/progs/v_rock.mdl

FindFile: ./id1/progs/v_rock2.mdl

FindFile: ./id1/progs/v_shot.mdl

FindFile: ./id1/progs/v_shot2.mdl

FindFile: ./id1/progs/v_spike.mdl

FindFile: ./id1/progs/w_spike.mdl

FindFile: ./id1/progs/zom_gib.mdl

FindFile: ./id1/progs/zombie.mdl

FindFile: ./id1/progs/g_nail2.mdl

FindFile: ./id1/maps/b_nail1.bsp

FindFile: ./id1/progs/g_rock2.mdl

FindFile: ./id1/maps/b_rock0.bsp

FindFile: ./id1/progs/g_rock.mdl

FindFile: ./id1/maps/b_rock1.bsp

FindFile: ./id1/progs/g_shot.mdl

FindFile: ./id1/maps/b_shell1.bsp

FindFile: ./id1/progs/g_nail.mdl

FindFile: ./id1/maps/b_bh25.bsp

FindFile: ./id1/maps/b_bh10.bsp

FindFile: ./id1/progs/g_light.mdl

FindFile: ./id1/maps/b_batt1.bsp

FindFile: ./id1/maps/b_shell0.bsp

FindFile: ./id1/maps/b_nail0.bsp

FindFile: ./id1/maps/b_bh100.bsp

FindFile: ./id1/maps/start.bsp

FindFile: ./id1/progs/armor.mdl

FindFile: ./id1/progs/backpack.mdl

FindFile: ./id1/progs/bolt.mdl

FindFile: ./id1/progs/bolt2.mdl

FindFile: ./id1/progs/bolt3.mdl

FindFile: ./id1/progs/end1.mdl

FindFile: ./id1/progs/end2.mdl

FindFile: ./id1/progs/end3.mdl

FindFile: ./id1/progs/end4.mdl

FindFile: ./id1/progs/eyes.mdl

FindFile: ./id1/progs/flame2.mdl

FindFile: ./id1/progs/gib1.mdl

FindFile: ./id1/progs/gib2.mdl

FindFile: ./id1/progs/gib3.mdl

FindFile: ./id1/progs/grenade.mdl

FindFile: ./id1/progs/h_player.mdl

FindFile: ./id1/progs/h_shams.mdl

FindFile: ./id1/progs/h_zombie.mdl

FindFile: ./id1/progs/laser.mdl

FindFile: ./id1/progs/lavaball.mdl

FindFile: ./id1/progs/missile.mdl

FindFile: ./id1/progs/oldone.mdl

FindFile: ./id1/progs/player.mdl

FindFile: ./id1/progs/quaddama.mdl

FindFile: ./id1/progs/s_bubble.spr

FindFile: ./id1/progs/s_explod.spr

FindFile: ./id1/progs/s_light.mdl

FindFile: ./id1/progs/s_light.spr

FindFile: ./id1/progs/s_spike.mdl

FindFile: ./id1/progs/shambler.mdl

FindFile: ./id1/progs/spike.mdl

FindFile: ./id1/progs/tarbaby.mdl

FindFile: ./id1/progs/teleport.mdl

FindFile: ./id1/progs/v_axe.mdl

FindFile: ./id1/progs/v_light.mdl

FindFile: ./id1/progs/v_nail.mdl

FindFile: ./id1/progs/v_nail2.mdl

FindFile: ./id1/progs/v_rock.mdl

FindFile: ./id1/progs/v_rock2.mdl

FindFile: ./id1/progs/v_shot.mdl

FindFile: ./id1/progs/v_shot2.mdl

FindFile: ./id1/progs/v_spike.mdl

FindFile: ./id1/progs/w_spike.mdl

FindFile: ./id1/progs/zom_gib.mdl

FindFile: ./id1/progs/zombie.mdl

FindFile: ./id1/progs/g_nail2.mdl

FindFile: ./id1/maps/b_nail1.bsp

FindFile: ./id1/progs/g_rock2.mdl

FindFile: ./id1/maps/b_rock0.bsp

FindFile: ./id1/progs/g_rock.mdl

FindFile: ./id1/maps/b_rock1.bsp

FindFile: ./id1/progs/g_shot.mdl

FindFile: ./id1/maps/b_shell1.bsp

FindFile: ./id1/progs/g_nail.mdl

FindFile: ./id1/maps/b_bh25.bsp

FindFile: ./id1/maps/b_bh10.bsp

FindFile: ./id1/progs/g_light.mdl

FindFile: ./id1/maps/b_batt1.bsp

FindFile: ./id1/maps/b_shell0.bsp

FindFile: ./id1/maps/b_nail0.bsp

FindFile: ./id1/maps/b_bh100.bsp

FindFile: can't find startlevel.cfg

couldn't exec startlevel.cfg

Sending console bindings

FindFile: can't find ban.txt

couldn't exec ban.txt

SV_ReadClientMessage: NET_GetMessage failed

Client unconnected removed

Any help/advice would be immensely appreciated.

Regards,

Sam.


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 Post subject: Re: Runequake Proquake server
PostPosted: Sun Sep 14, 2008 6:16 am 
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Joined: Fri Mar 07, 2003 7:41 pm
Posts: 1258
Location: New Jersey, USA
Make sure the Linux server hosting your Quake server isn't blocking any UDP ports.

_________________
Slot Zero
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 Post subject: Re: Runequake Proquake server
PostPosted: Mon Sep 15, 2008 3:43 am 
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Joined: Wed Jun 11, 2008 6:23 am
Posts: 4
Thank you slot zero,

I'll have to look into this (fingers crossed).

Your advice is greatly appreciated.

Regards,

Sam.


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 Post subject: Re: Runequake Proquake server
PostPosted: Tue Sep 16, 2008 8:06 am 
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Joined: Wed Jun 11, 2008 6:23 am
Posts: 4
The issue has been resolved - it was UDP port related.

Thanks again Slot.

Regards,

Sam.


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 Post subject: Re: Runequake Proquake server
PostPosted: Thu Apr 30, 2009 2:41 am 
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Joined: Thu Apr 30, 2009 2:22 am
Posts: 1
Did you ever get your server up and running?

Is it CTF by chance??? Please let it be CTF so I can get my bitch ex-girlfriend off my mind. :lol:

I really have enjoyed playing rune quake slot and hope you keep the server up for a long time!

I have become a rune-quake junkie in the truuuuuuest sense of the word! Word up dog :lol:

Don't let the secret out that I play as much rune quake as ca!!


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