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 Post subject: Rune Quake Rocket Arena
PostPosted: Sun Jan 28, 2007 4:46 pm 
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Joined: Sun Jan 28, 2007 4:42 pm
Posts: 1
Hey I was wondering the command line options to start the RuneQuake mod in RocketArena mode. We would also like it to not be able to vote which mod to play so it is stuck on rocket arena mode. and also the most annoying thing is when you are observing and u hit impulse 8 it comes up with some ultra gay bind changing thing, i do not see this necessary for rocket arena. any help would be appreciated.

pariah


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 Post subject: Re: Rune Quake Rocket Arena
PostPosted: Mon Jan 29, 2007 7:28 pm 
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Joined: Fri Mar 07, 2003 7:41 pm
Posts: 1258
Location: New Jersey, USA
p4r14h wrote:
Hey I was wondering the command line options to start the RuneQuake mod in RocketArena mode.


Add 2048 to the scratch1 console variable.


p4r14h wrote:
We would also like it to not be able to vote which mod to play so it is stuck on rocket arena mode.


There currently is no option to lock the server in a particular mode. It can be done somewhat easily by modifying the source code, but that requires you to compile the source afterwards.

p4r14h wrote:
also the most annoying thing is when you are observing and u hit impulse 8 it comes up with some ultra gay bind changing thing, i do not see this necessary for rocket arena.


I'm going to remove this feature in my next release. I will also include a console command to lock the server in whatever mode you set it to. I'll try and get a snapshot out this weekend.

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 Post subject: Re: Rune Quake Rocket Arena
PostPosted: Tue Jan 30, 2007 4:42 pm 
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Joined: Sun Mar 09, 2003 10:47 pm
Posts: 1612
Location: Ohio
Quote:
p4r14h wrote:
also the most annoying thing is when you are observing and u hit impulse 8 it comes up with some ultra gay bind changing thing, i do not see this necessary for rocket arena.


I'm going to remove this feature in my next release.


Woohoo!


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